human computer interaction researcher inventing, designing, and building computer tools to complement human knowledge & creativity.
french, living in San Francisco for 6+ years. semi-regularly in Paris, Tokyo.
10+ years teaching thousands of kids & teenagers (and a few adults too) how to make things with computers. A strong believer in popular education.
dropped out of PhD Computer Science right before quals.
MS Computer Science (HCI, education).
BS Computer Science + Math (AI, first class honours).
hobbies & interests include 日本語, modular synthesizers, film photography.
|• 2017-||Apple, prototyper/designer|
|• 2016-2017||senior research & prototyping engineer|
|• 2014-2016||research & prototyping engineer|
|• 2012-2014||NeonMob, technical co-founder|
|• 2011-2012||Panafold, lead iOS engineer|
|• 2010-2011||Tangible Visualization lab, graduate student (advised by Pr. Ullmer)|
|• 2009||B&D Eolas, junior software engineer|
selected teaching experiences
|• 2012-2016||CodeNow, lead trainer|
|• 2015-2016||California Academy of Sciences, volunteer docent|
|• 2010-2011||Louisiana State University, graduate teaching assistant|
|• 2009-2011||Telligo, scientific summer camps educator + assistant director|
|• 2009||Oxford Brookes University, lead instructor, middle school girls programming workshop|
|• 2007-2009||educator in various summer camps for handicapped children, foster care children|
|• 06/2017||60 Second Prototyping
WWDC 2017 (San Jose, California)
|• 11/2015||Objects, Tools, Computers
HN Kansai Meetup (Osaka, Japan)
|• 04/2014||Cache me if you can: memcached caching patterns & best practices
Pycon 2014 (Montreal, Canada)
Many talks about open source and programming that are long lost to history.
|• 2012||Employing and extending mass-market platforms as core tangibles
Ullmer, Ardaud, et al. in TEI 2012 Works In Progress
|• 2011||Casier: structures for composing tangibles and complementary
interactors for use across diverse systems (credited)
Ullmer et al. in TEI 2011
on the web
a repository of case studies in rapid prototyping
|• 2015||la parabole des polygones
I translated Nicky Case's and Vi Hart's wonderful interactive essay, parable of the polygons, to French
I wrote and maintained a number of web games and services that are long lost to history.
selected independent software releases
|• 2011||meteor night (iOS)|