human computer interaction researcher inventing, designing, and building computer tools to complement human knowledge & creativity.
french, living in San Francisco for 6+ years. semi-regularly in Paris, Tokyo.
10+ years teaching thousands of kids & teenagers (and a few adults too) how to make things with computers. A strong believer in popular education.
dropped out of PhD Computer Science right before quals.
MS Computer Science (HCI, education).
BS Computer Science + Math (AI, first class honours).
hobbies & interests include 日本語, modular synthesizers, photography.
gardaud@acm.org
work
• 2017- | Apple, prototyper/designer |
• 2016-2017 | senior research & prototyping engineer |
• 2014-2016 | research & prototyping engineer |
• 2012-2014 | NeonMob, technical co-founder |
• 2011-2012 | Panafold, lead iOS engineer |
• 2010-2011 | Tangible Visualization lab, graduate student (advised by Pr. Ullmer) |
• 2009 | B&D Eolas, junior software engineer |
selected teaching experiences
• 2012-2016 | CodeNow, lead trainer |
• 2015-2016 | California Academy of Sciences, volunteer docent |
• 2010-2011 | Louisiana State University, graduate teaching assistant |
• 2009-2011 | Telligo, scientific summer camps educator + assistant director |
• 2009 | Oxford Brookes University, lead instructor, middle school girls programming workshop |
• 2007-2009 | educator in various summer camps for handicapped children, foster care children |
public talks
• 06/2017 | 60 Second Prototyping
WWDC 2017 (San Jose, California) |
• 11/2015 | Objects, Tools, Computers
HN Kansai Meetup (Osaka, Japan) |
• 04/2014 | Cache me if you can: memcached caching patterns & best practices
Pycon 2014 (Montreal, Canada) |
Many talks about open source and programming that are long lost to history. |
academic publications
• 2012 | Employing and extending mass-market platforms as core tangibles
Ullmer, Ardaud, et al. in TEI 2012 Works In Progress |
• 2011 | Casier: structures for composing tangibles and complementary
interactors for use across diverse systems (credited)
Ullmer et al. in TEI 2011 |
on the web
• 2016 | prototyping.club
a repository of case studies in rapid prototyping |
• 2015 | la parabole des polygones
I translated Nicky Case's and Vi Hart's wonderful interactive essay, parable of the polygons, to French |
I wrote and maintained a number of web games and services that are long lost to history. |
selected independent software releases
• 2011 | meteor night (iOS) |